This module is offered in 2023-24.


The aims of this module are:

  • To provide experience with using tools to create interactive prototypes and interfaces.
  • To allow students to experience a wide variety of new interface technologies.
  • To explain the basic common principles of interface implementation technologies.
  • To explore the advantages and trade-offs of various technologies available for creating interactive prototypes

Learning Outcomes

On successful completion of this module, the student should:

  • Be able to create basic interactive prototypes and interfaces with a range of technologies.
  • Have an understanding of how interface implementation is organised.
  • Have an improved ability to get started making interactive technologies quickly.


  • General principles; APIs, toolkits and resources.
  • Window-based graphical user interfaces.
  • Tangible physical interfaces and sensors.
  • Basic electronic assembly and integration with hardware for prototyping

Compulsory Elements

This module has no compulsory elements beyond those common to all modules (mark of 4 in each assessment component).

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Last Published: 14 Jun 2024.